1. In what ways does your media product use, develop or challenge forms and conventions of real media products?
- Does your project look like a music magazine? Why?
I think my magazine looks like a music magazine because the front cover has names of big artists in the sell lines, it also has a button that says "FREE MIXTAPE INSIDE". Also the name of my music magazine is called "Music Across The Scene", which suggests and gives others an insight of what the magazine is about. Also, on the contents page it has a title illustrated as "the C-side". This gives the look of what is normally trending within the Rap & Hip-Hop industry when artists represent where they are from. In addition, in my DPS that i constructed the model and the mise-en-scene that was used within the photograph shows that the artist is from a rural area of where he was being brought up to show my target audience that he is a artist that grew up from a area that is hard to become what you want to become in that specific area. Finally, the way that my model/artist is dressed is how a stereotypical artist will be dressed if he is representing the Hip-Hop/Rap genre.
- What conventions have you used?
- Does it subvert conventions or conform to magazine conventions?
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| This is the magazine that i used to construct my magazine cover to make sure that all my conventions where correct ... |
- What analysis of existing professional products did you do?
- Does your magazine clearly fit into the music genre or it unclear what genre it is?
- How have you used models as music artists?
- How have used photography, editing and miss en scene?





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